Muse Dash Wiki
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Muse Dash's gameplay consists of tapping the screen to the beat of the rhythm, players can choose to either play in a left and right held position (described by the game as "a control mode suitable for starters or leisure players."); or up and down ("a control mode suitable for advanced players.) The player can choose from three different [[Muses]] before entering a song map, the first Muse the player has access to is Bassist [[Rin]] then [[Buro]] then [[Marija]]. After each song the player is awarded with experience points towards their total level, when a player achieves a level up they are given items that go towards either unlocking a Muse, an Elfin, or an unlockable picture.
 
Muse Dash's gameplay consists of tapping the screen to the beat of the rhythm, players can choose to either play in a left and right held position (described by the game as "a control mode suitable for starters or leisure players."); or up and down ("a control mode suitable for advanced players.) The player can choose from three different [[Muses]] before entering a song map, the first Muse the player has access to is Bassist [[Rin]] then [[Buro]] then [[Marija]]. After each song the player is awarded with experience points towards their total level, when a player achieves a level up they are given items that go towards either unlocking a Muse, an Elfin, or an unlockable picture.
   
Each song consists of the player tapping the screen to make the controllable Muse hit an oncoming enemy or avoid an oncoming obstacle such as a buzz saw in the ground, on successful hit of an enemy the player is awarded points towards the Fever Gauge; once the Fever Gauge is filled the player will enter Fever Mode where each hit during will be doubled in score compared to before entering Fever Mode.
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Each song consists of the player tapping the screen to make the controllable Muse hit an oncoming enemy or avoid an oncoming obstacle such as a buzz saw in the ground, on successful hit of an enemy the player is awarded points towards the Fever Gauge; once the Fever Gauge is filled the player will enter Fever Mode.
   
 
== Controls ==
 
== Controls ==
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'''Touchscreen:''' Please refer to the '''Mobile Controls''' section
 
'''Touchscreen:''' Please refer to the '''Mobile Controls''' section
 
== Tips and tricks ==
 
 
* Finding a suitable Muse and Elfin match-up is important for goals you have in mind (getting a high score, exp gain and etc .)
 
 
* In the table below are the accuracy percentages for each rank in the game
 
{| class="wikitable"
 
{| class="wikitable"
 
!Evaluation
 
!Hit Rate
 
|-
 
|Gold S
 
|100%
 
|-
 
|Silver S
 
|99.99%~95.00%
 
|-
 
|S
 
|94.99%~90.00%
 
|-
 
|A
 
|89.99%~80.00%
 
|-
 
|B
 
|79.99%~70.00%
 
|-
 
|C
 
|69.99%~60.00%
 
|-
 
|D
 
|59.99%~
 
|}
 
* If you always get Great or Miss, you probably have the wrong offset settings. Click [http://www.peroperogames.com/offset here] to check out the recommended offset for your phone.(Simplified Chinese)
 
   
 
== See also ==
 
== See also ==

Latest revision as of 01:11, 25 August 2019

This page will serve as a basic how to play guide for Muse Dash. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time!

Basic gameplay

Muse Dash's gameplay consists of tapping the screen to the beat of the rhythm, players can choose to either play in a left and right held position (described by the game as "a control mode suitable for starters or leisure players."); or up and down ("a control mode suitable for advanced players.) The player can choose from three different Muses before entering a song map, the first Muse the player has access to is Bassist Rin then Buro then Marija. After each song the player is awarded with experience points towards their total level, when a player achieves a level up they are given items that go towards either unlocking a Muse, an Elfin, or an unlockable picture.

Each song consists of the player tapping the screen to make the controllable Muse hit an oncoming enemy or avoid an oncoming obstacle such as a buzz saw in the ground, on successful hit of an enemy the player is awarded points towards the Fever Gauge; once the Fever Gauge is filled the player will enter Fever Mode.

Controls

During gameplay, the player will control the playable Muse in the one of two options that they select. Two circle on screen represent the top and bottom areas of attack, depending on the control type is depending on where the player will tap to have the playable Muse enter the top or bottom lines. The Muse will always be in the bottom row and will land whenever sent to the top row. Before a song is played, the player is urged to go into the menus and configure their offset to match with their headphones. Wireless headphones are highly not recommended.

Mobile Controls

Left & Right Controls: On pressing the left side of the screen, the Muse will jump into the air and attack; while pressing the right side of the screen will have the Muse attack on the ground.

Up & Down Controls: On pressing the top side of the screen, the Muse will jump into the air and attack, while pressing the bottom side of the screen will have the Muse attack on the ground.

Additionally the player can choose to reverse these controls or apply a manual Fever.

The in-game controls

PC Controls

Keyboard: On pressing D & F, the Muse will jump into the air and attack; while pressing J & K will have the Muse attack on the ground. You can also select different types of configurations or make your own custom controls.

Default pc control

Joystick (aka Controller/Gamepad): On pressing all buttons from the left part of your controller, the Muse will jump into the air and attack; while pressing the right part will have the Muse attack on the ground. You can also select different types of configurations.

Default pc control joystick

Switch Controls

Button: On pressing all buttons from the left part of your controller, the Muse will jump into the air and attack; while pressing the right part will have the Muse attack on the ground. You can also select different types of configurations.

Switch button control

Touchscreen: Please refer to the Mobile Controls section

See also